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New game from bethesda12/20/2023 ![]() With 1,000 planets and nearly half a dozen factions to ally yourself with in Starfield, it seemed like that would probably be the case in the space game as well, so the blurb about a “new twist” that incentivizes replays is quite the tease. ![]() There’s usually enough variation in how you play and the endings you get that these new playthroughs still feel fresh. Fans have made mods that work with varying degrees of efficiency over the years, but normally, once you finish Fallout or Skyrim, you just have to start from scratch again. Bethesda games usually don’t have New Game plus of any description, not even a replay mode where you just get a higher level cap and better equipment. Howard didn’t have anything else to say about it, but it’s kind of a big deal. Bethesda executive producer Todd Howard briefly teased the mode in a new interview with GQ and mentioned it puts a big twist on how you experience the game and encourages you to replay in new and different ways. That may not sound ideal to everyone, so in the end, the choice is totally up to each individual Starfield player.It turns out Bethesda built a Starfield New Game plus mode, and it’s not your usual action game replay with higher level caps and more loot. ![]() This particular method is mostly interesting because it progresses from a campaign-focused shooter to a side quest-heavy RPG to a sandbox game. Even those who follow this trajectory will all do it differently, choosing different faction quests to repeat, planets to colonize, and characters to romance each time. The galaxy is their oyster.īut this is still just one of the infinite possible ways to experience Starfield. Players can go wherever they want, pick whatever fights they want and take whatever they want. Now's the time to colonize as many planets as possible, steal everything they can get their hands on, and rack up tons of credits. ![]() At this point, Starfield becomes a gleefully absurd power fantasy, and the player its omnipotent god. In a fourth NG+ and beyond, players can create their ideal universes by making all the right choices in the main and side missions, then settling down to make tons of money exploring the galaxy. Now would be a good time to take note of which story outcomes they're happiest with, so that they can recreate them in a future universe. On the third save, players can tackle whatever side content they want to revisit from previous runs, making different choices at pivotal moments to see what's different. But there will be new, pricier equipment available, and if they need a few extra credits to afford it, starting an outpost or two wouldn't be the worst thing. There's a little more wiggle room here - with all their levels from the first run, players shouldn't need to spend much time grinding the second time around. This would be a good opportunity to get to know all the factions and the people in them, and decide which stories they'd be interested in revisiting in future runs. But what comes after?įor their second Starfield playthrough s, players should skip the main story entirely, and focus solely on side content for almost the entire time. The campaign should be their first priority at all costs, unless they really need to gain a few levels to take on the next quest, or there's an expensive piece of equipment they're gunning for. Of course, players can take a little time to do whatever side content they find most interesting, but shouldn't get bogged down in it. So on the first playthrough of Starfield, it's best to rush through the story. The player character may start a NG+ run only to find that the Hunter has already killed all the members of Constellation, or that Sarah Morgan has seemingly been turned into a plant. ![]() These all have to do with the various members of Constellation, and range from the absolutely tragic to the downright absurd. Starfield's NG+ also changes the base game, with a variety of different universes available for players to spawn into. At NG+ levels, players can explore even the most crushingly difficult exoplanets with little concern. Of course, they can also just skip the main story and head straight for side content, but difficulty shouldn't be much more of a concern there. As a result, they'll likely be incredibly overleveled for early game content, and can breeze through it quickly if they want the extra loot. Of course, the most obvious thing is that the player character keeps all the levels and skills gained during their first playthrough. There are many things that improve the Starfield experience on NG+. ![]()
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